The Warrior is a playable character in Shards of Titan.
Description[edit | edit source]
Warriors are rugged, sword-wielding adventurers who rely on their high attack damage and health to best their opponents. In battle, these warriors gain and consume Rage by attacking and using their active skills.
Skills[edit | edit source]
When entering a new instance, your Rage is reset to 0. Skills take the spot of your next autoattack, they do not trigger separately.
|Skill||Picture||Type||Cost||Description||Rank 1/5/10/15 Bonus|
|Healthy||Passive||N/A||+10% Max HP for each rank.||Regen 0/1/2/3% of your Max HP per turn.|
|Armorer||Passive||N/A||+10% Armor for each rank.||Reflect 0/3/6/9% of enemy physical damage taken.|
|Resistant||Passive||N/A||+10% Magic Resistance for each rank.||Heal for 0/2/4/6% of magic damage taken.|
|Passive||N/A||+20% Luck for each rank.||0/1/2/3% chance to completely dodge an attack.|
|Leadership||Passive||N/A||Increases Companion damage modifier to 50% + (2% * rank).||Companions have a ?/50/60/70% chance of focusing your target (Base value unknown).1|
|Strong||Passive||N/A||+5% Strength for each rank.||+0/5/10/15% Attack Damage.|
|Crushing Blows||Auto-attack||+1||Auto-attack for 70% + (3% * rank) of your Attack Damage. Every attack and skill gives you +1 Rage.||Gain 0/2/3/4 Rage from every attack (this is not including the +1 rage innate to the skill).|
|Strike||Skill||+5||Attack for (10 * rank) + 67% + (3% * rank) of your Attack Damage. No cooldown.||20% chance to cause a bleed for 0/25/50/75% of your Attack Damge per turn for 2 turns (total of 0/50/100/150 AP).|
|Cleave||Skill||-15||Hit all enemies in a vertical line for (10 * rank) + 38% + (2% * rank) Attack Damage (exception: 15 base at rank 1). No cooldown.||Additionally deals 0/10/20/30% of your Ability Power as damage.|
|Whirlwind||Skill||-20||Hit all enemies for 5 + (5 * rank) + 23% + (2% * rank) Attack Damage (exception: 30% scaling at rank 1). No cooldown.||Additionally deals 0/10/20/30% of your Ability Power as damage.|
|Impale||Skill||-30||Hit an enemy for heavy damage based off a piecewise function. Deals 330 + 380% Attack Damage at rank 15. No cooldown.||0/5/10/15% chance to stun the enemy for 1 turn when using Impale.|
|Overpower||Skill||-20||Hit an enemy for moderate damage based off a piecewise function. Reduces damage done by the enemy by 5% + (5% * rank) for 1 turn. 3 turn cooldown.||Additionally deals 0/10/20/30% of your Ability Power as damage.|
|Retaliate||Skill||-15||Attack for 5 + (5 * rank) + 58% + (2% * rank) damage. Deals double damage if you were hit since your last turn. No cooldown.||Extra damage triggers if you were hit in the last 1/1/1/4 turns|
|Furious||Skill||0||Increases the damage of your next attack by 105% + (5% * rank) damage (uses a turn). 3 turn cooldown.||
Instantly gain 0/10/20/30 Rage.
1The base value is likely the natural chance your companions have of hitting the enemy. If there are 4 enemies, the natural chance to hit any of the 4 enemies is 1 in 4, or 25%.