The Wizard is a playable character in Shards of Titan.
Description Edit
Wizards are speedy, staff-weilding powerhouses who rely on their intelligence and many skills to best their opponents. In battle, these characters gain and consume Arcane Power from attacking and using their active skills.
Skills Edit
When entering a new instance, your Arcane Power is reset to 0. Skills take the spot of your next autoattack, they do not trigger separately.
Skill | Picture | Type | Cost | Description | Rank 1/5/10/15 Bonus |
---|---|---|---|---|---|
Healthy | Passive | N/A | +10% Max HP for each rank. | Regen 0/1/2/3% of your Max HP per turn. | |
Armorer | Passive | N/A | +10% Armor for each rank. | Reflect 0/3/6/9% of enemy physical damage taken. | |
Resistant | Passive | N/A | +10% Magic Resistance for each rank. | Heal for 0/2/4/6% of magic damage taken. | |
Lucky |
Passive | N/A | +20% Luck for each rank. | 0/1/2/3% chance to completely dodge an attack. | |
Leadership | Passive | N/A | Increases Companion damage modifier to 50% + (2% * rank). | Companions have a ?/50/60/70% chance of focusing your target (Base value unknown).1 | |
Intelligent | Passive | N/A | +5% Intelligence for each rank. | +0/5/10/15% Ability Power | |
Staff Lore | Auto-attack | +1 | Auto-attacks for 90% + (4%*rank) of your Ability Power. At max rank, deals 150% AP damage. Every attack and skill gives you +1 Arcane Power. | Gain 0/2/3/4 Energy from every attack (this is not including the +1 Energy innate to the skill). | |
Fireball | Skill | +5 | Scorch a single enemy for x + (y%*rank) of your Ability Power. No cooldown. | 20% chance to explode and deal damage of (0/10/15/20%) of your Ability Power to all enemies | |
Wall of Fire | Skill | -15 | Hit all enemies in a row for | 20% chance the flames persist, dealing 0/20/40/60% of their original damage. | |
Firestorm | Skill | -20 | Hit all enemies for 10+5 damage | 20% chance to reduce the enemies' speed by 0/10/20/30% for two turns | |
Flame Laser | Skill | -30 | Pierce single enemy | 20/40/60% chance the attack ignores 35% of the enemy's Magic Resist. | |
Freeze | Skill | -25 | Hit single enemy | 10/20/30% chance to stun the enemy for one turn | |
Shock | Skill | -30 | Shoot single enemy for 45 (+25 per skill level) + 165(+15 per skill level)% of your Ability Power. Decrease the enemy's speed by 10(+5 per skill level)% for two turns. | Reduce enemy's Armor and Magic Resist by 20/40/50/60%. Enemy regains 0/20/25/30% Armor and MR back each subsequent turn. | |
Phase Shift | Skill | 0 | Increase your armor and magic resist by 20 (+2 per skill level)% for two turns. 30 (+5 per skill level)% chance to be immune to damage for one turn. | Instantly gain 30/35/40 Mana (Arcane Power) |
1The base value is likely the natural chance your companions have of hitting the enemy. If there are 4 enemies, the natural chance to hit any of the 4 enemies is 1 in 4, or 25%.